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Titanfall review roundup

I know we’re all hurting from not getting Titanfall, and this won’t make things any easier: international reviews of the game are coming thick and fast in the wake of its launch overseas, and from the high scores given by the likes of Polygon, Gamespot and Joystiq, it’s a damn fine game. Just as we suspected it would be.

Here are a few snippets to really make you cry (each title links to the full review):

Joystiq – 4.5/5

The rising, falling, rising tension between the squirrelly knight and his lumbering suit of armor create some of Titanfall‘s most exhilarating clashes: Your titan scoops you into its hollow just as your screen starts flashing red with imminent death, bullets sparking off its cupped metal hand. Enemy flag in hand, you hitch a ride from a friendly robot and barge out of the encampment, missiles spiraling ahead. And finally – inevitably – you pound at the controls of a dying titan, triggering a volcanic ejection that leaves you high, alive and still in the game.

Polygon – 9.5/10

This underscores the complex web of rock-paper-scissors style relationships throughout the game. Titanfall forces serious considerations of mobility, traversal and your relationship with the environment both in and out of Titans. Respawn has found a remarkable sense of equilibrium predicated on a constantly shifting set of strengths and weaknesses.

Gamespot – 9/10

When you look at Titanfall, it’s easy to see the familiar. Most of the weapons, grenades, and abilities fill well-worn niches. Many of the environments are like the grimy villages and industrial complexes that have hosted countless online battles in dozens of other games. The competitive modes are bog standard. And yet, when you play Titanfall, it’s impossible to shake the feeling that you’re playing something special.

Electronic Gaming Monthly came out the strongest in favour of the game, giving it a full 10/10, saying

Titanfall lives up to all the expectations established when it was first revealed, in a way that so few games are able ever to accomplish, and represents nothing short of first-person shooter multiplayer taken to new heights.

Not everyone thinks it’s the best thing since Call of Duty, though. Toronto’s Globe and Mail wasn’t impressed at its lack of a single-player campaign that cost the same as other games that manage it, resulting in a slightly less enthusiastic score of 7/10.

Videogamer.com felt it was only worthy of an 8 owing to “its reliance on tried and true modes and rigid maps” preventing it from achieving its full potential.

So there you have it – by most accounts, Titanfall is The Next Big Thing in multiplayer gaming goodness. Since the petition to bring the game to South African shores has almost reached its required 1500 signatures to get Respawn’s attention, there’s a chance we may play it yet.

[Image: EA.com]

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