Gamers re-make iconic game levels in Minecraft

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Some people have a whole lot of time on their hands, but when those people are incredibly creative and spend that time building iconic game levels out of Minecraft blocks, I’m all for it.

And that’s exactly what has happened. A bunch of modders have painstakingly re-created levels and scenes from Final Fantasy VII, The Legend of Zelda: Ocarina of Time, Super Mario 64, Mass Effect and Bioshock: Infinite, using nothing more than Minecraft blocks. If you’ve ever played Minecraft, you’ll know just how big a deal this is. If you haven’t, let’s just say it’s not unlike building a replica of the Sistine Chapel out of LEGO.

This magnificence isn’t the work of just one team of modders, but the achievement is still nothing short of astounding considering the amount of time and effort required. For instance, modder Killerx20 took an amazing two years to re-create Final Fantasy VII’s city of Midgar down to the finest detail. Two years. Damn.

It’s all there on Redbull.com for you to ogle at, complete with videos showing off each of the creations. Personally, I’m most enamoured with the Bioshock: Infinite level that shows the shooting, jumping and rail-riding from the original game completely re-done with blocks. Watch the video below and try not to be impressed:

Kudos to everyone involved!

Should you feel the Minecraft bug biting as a result of any of this (or it inspires you to embark on a project of your own), chuck down your $26.95 and grab Minecraft from its official site. It’s available on Windows, Mac and Linux there and on the respective stores for Xbox 360/One and PlayStation 3/4.

[Source – Redbull.com]

Deon du Plessis

Deon du Plessis

Deon got his first taste of PC gaming at the tender age of 11 when his father bought an 8088 XT, ostensibly to "help him with his homework". Instead, it introduced him to Leisure Suit Larry, King Graham, Sonny Bonds and many more, and Deon has been a PC gamer and hardware enthusiast ever since. He landed his first professional writing gig in 2006 at a prestigious local PC magazine, a very happy happenstance as he got to write for a living about things he loves - tech, PCs, gaming, and everything in between. He's been writing about it all ever since, and loves every minute of it.

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