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UCT students nab 2nd place at Battle of the Minds with role playing game

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Three Business Science students from the University of Cape Town have scooped second place in the global Battle of the Minds contest with Disruption – a role playing game (RPG) that helps you learn Python coding.

The contest calls on students to create a business idea, research the market, develop a product and pitch how successful it would be to British American Tobacco, the organiser of the contest. The prize is an internship at the firm.

Battle of the Minds drew entries from 3 500 students including these winners: Asante Nxumalo, Bulumko Napakade, and Keeno Koopman from South Africa.

Disruption is billed as a turn-based RPG where the player takes on the role of a first year university student in a world where artificial intelligence, fintech and cryptocurrency are a part of everyday life. The player must tackle the issues these technologies bring with them with nothing but a rooted smartphone.

From the description it sounds like a better version of the original Watch_Dogs game.

“We are exceptionally proud of this team’s phenomenal success,” British American Tobacco Southern Africa head of human resources Leslie Rance said in a statement.

“Their strong teamwork, compelling business plan and great attitude showed off their personal skills and what South African talent has to offer the world. These are not only possible future leaders of our business, but of the country as well and we look forward to them being interns at our company,” Rance added.

The students hope to help students at universities and other educational institutions with Disruption by giving them skills which are becoming increasingly sought after by big firms such as British American Tobacco.

Congratulations to the team and hopefully we’ll see the game out in the wild sometime in the future.

 

Brendyn Lotz

Brendyn Lotz

Brendyn Lotz writes news, reviews, and opinion pieces for Hypertext. His interests include SMEs, innovation on the African continent, cybersecurity, blockchain, games, geek culture and YouTube.

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