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Newest Cyberpunk 2077 patch addresses other patch problems

As we get ever deeper into 2021, CD Projek Red continues to improve on Cyberpunk 2077 with the latest update to the title being Hotfix 1.22, which is live right now.

As a hotfix this focuses on problems caused by the previous patch, as well as good ol’ stability and performance.

Looking over the full list of changes, which you can read below, nothing stands out that much. We are, however, happy to see some improvements around NPC clothing and rendering which was some of the common visual problems we had when we played at launch.

Also of a bit of interest here is continual improvements on the Stadia version of the game as the platform as a whole doesn’t get as much attention as it used to.

Quests & Open World

  • The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement.
  • Fixed glitches in Johnny’s appearance occurring after buying the Nomad car from Lana.
  • Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
  • Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn’t follow the drone and ran into the control room instead.
  • Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street – for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako’s parlor.
  • Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
  • Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.

Visual

  • Fixed various issues related to clipping in NPCs’ clothes.

UI

  • Fixed an issue where subtitles were not properly aligned in the Arabic language version.

Stability and performance

  • Various memory management improvements (reducing the number of crashes), and other optimizations.
  • Improved GPU performance of skinning and cloth rendering.

Console-specific

  • GPU and ESRAM optimizations and improvements on Xbox One.
  • Memory management improvements on PlayStation 5.

Stadia-specific

  • It’s no longer possible to get soft locked in the key bindings menu if a keyboard is not available.
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