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New World misses 1 million concurrents in its opening week

Shortly after release last week MMO New World was making headlines for bringing in hundreds of thousands of concurrent players and some were speculating that it would soon break the million mark.

Unfortunately, with its launch week now over, New World failed to hit the concurrent player milestone of one million, but it did come rather close.

The all-time player player peak for the game was 913 634 which happened over the weekend. For a brand new IP these numbers are still impressively high and there’s always the likelihood for the game to bring in higher numbers as time goes on and new content is added to the game.

Later today New World will be updated to version 1.0.1. While the million concurrent player mark never happened the vast amount of people in the game did result in long queue times to log in and server issues, something that developer and publisher Amazon Games is addressing with the new game version.

“What a week it has been! We’re humbled and honored by the amount of adventurers that have begun to make their mark on Aeternum. Last week we shared that our top priority was ensuring that everyone could login and play quickly, without having to wait for queues. To accomplish that, we more than doubled the number of available servers, increased server capacity on existing servers, and are continuing to work on a feature to allow players to transfer their characters to different servers,” the patch notes read.

Aside from these changes for better ease of use the use the patch also tackles several bugs and miscellaneous issues reported by players. Those who encounter problems in the game, or simply wish to discuss New World, are directed to do so on the official forums.

It’s still early days for New World and it will be interesting to see if this momentum can be maintained.

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