Deloitte: “Virtual reality will have its first billion dollar year in 2016”
That figure is predicated on 2.5 million headset sales and consumers buying over 10 million individual bits of “VR content”.
That figure is predicated on 2.5 million headset sales and consumers buying over 10 million individual bits of “VR content”.
OSVR aims to standardise the creation of Virtual Reality content.
No specifics yet, but Gearbox Software is apparently eyeing VR quite closely.
This open source virtual reality headset will be out this year, and cost just $199.