Like many Ubisoft projects that aren’t Assassin’s Creed or Tom Clancy’s something or other, we’d given up hope on Skull and Bones, until last night.
On Thursday Ubisoft hosted a reveal stream in which is showcased that Skull and Bones is not only still very much alive, it’s set for release on 8th November.
As we said, we’d given up hope that this game would see the light of day and we now know why it has taken so long. As per a report from Engadget, Ubisoft shifted the direction of the game part-way through development. Rather than being the ship battles from Assassin’s Creed: Black Flag, Skull and Bones now looks like a more standalone game with its own fleshed out systems.
Players will take on the role of a pirate and they will ascend the ranks within the open-world Ubisoft has created. Players will need to gather resources, battle other pirates, explore the world and complete contracts in order to progress. It all looks like standard Ubisoft fare albeit with a pirate-themed twist.
You can see an example of gameplay and what you will be doing in the game in the overview below.
There will be co-operative gameplay elements as well as PvP servers players can log into. It looks fun but the proof of the pudding is in the eating after all.
That having been said, we were excited about this when it was first announced and this looks like a far more fleshed out and fully realised game than it did in 2018.
Skulls and Bones will be available on Xbox Series X and S, PlayStation 5, Steam, Epic Games Store and Ubisoft Connect when it launches on 8th November 2022.