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Suicide Squad Kill the Justice League pulled offline due to game-ruining bug

  • Suicide Squad Kill the Justice League is no longer playable on the eve of its launch due to a bug that finishes the game for you as soon as you log in.
  • The game has been in early access and some players have been reporting other issues with the co-op shooter.
  • Developer Rocksteady Studios has withheld sending review copies to the media, saying that the servers would only come online at launch – but what about the early-access players?

As if it couldn’t get any worse for Rocksteady’s Suicide Squad: Kill the Justice League, the game has been pulled offline by the developers on the eve of its worldwide launch due to a game-breaking bug. After several delays which pushed the game’s launch beyond 2023, the team shooter is slated for a 30th January release but some players are already in-game during an early access period before launch.

Or were in-game, as the game is no longer playable as of 14:01 this afternoon, according to the devs.

Apparently, a bug that somehow completes the entire story of the game for you as soon as you log in for the first time is affecting “a number of players” and because of this maintenance will be performed on the servers.

We’re not sure why the servers are going under maintenance, because it sounds like a problem hotfix will sort out, but they are and that means that the game is unavailable until the servers come back online.

On the eve of its launch date, a problem like this is yet another PR blow the game has been receiving since it was announced in 2022. Last month, users on X were making jokes at the expense of the game’s extremely busy UI.

Suicide Squad: Kill the Justice League user interface. Your guess is as good as ours. Image sourced from u/krrl on Reddit.

A more serious issue facing the game is that from initial pieces of evidence like videos users are posting online, it seems that it could still need some development time. Users are urging Rocksteady to include an offline mode, just so they can play the game.

The Arkham Knight developer has reportedly withheld review codes for the game. According to Forbes, the official explanation of why the media hasn’t received review copies is because, since it is a live-service, always online game, the servers will only be turned on on the 30th.

However, this explanation holds no water as Rocksteady has confirmed that the servers were working and players were in-game, at least until this most recent bug was seeing disparate reports. What isn’t being said is that, usually when developers withhold review copies, they’re doing it to soften the blow that a critical panning of a game will have on sales.

Infamously, Bethesda withheld review codes for Fallout 76 in 2018 and we all know how that turned out.

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