22nd February 2024 2:24 pm
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Assassin’s Creed: Rogue on PC uses eye-tracking tech for partial controls

The well-received Assassin’s Creed: Rogue gets a PC release on March 10 in Europe and South Africa, but more importantly the game comes with a never-before-seen feature that will let you control the game to some degree with your eyes using Tobii Tech‘s eye-tracking technology.

Tobii’s site says Rogue will be “the world’s first AAA game to incorporate eye tracking as a component of gameplay”.  Check out the video of the devs talk about how cool it is:

You’ll need additional hardware, of course – you didn’t think this would be free, did you? – which means an extra cash outlay for the SteelSeries Sentry, a little webcam-like goodie that sits on your monitor, watching your eyes. The official Tobii site says it uses “three infrared microprojectors [that] scan the eyes 50 times per second to track and record exactly where you’re looking with insane precision”.

Eurogamer says that it’ll let you pan the screen to the left and right by moving just your eyes, which sounds quite cool. I just hope it doesn’t work out like another Kinect-style gimmick that misbehaves due to ambiguous input or an interfering background more than it actually enhances the game.

Apparently Ubi will package up the first 5 000 units of the game with the SteelSeries Sentry, and I’ve asked the local distributor of both SteelSeries and Ubisoft games whether any of those will make their way here, and if so at what sort of price.

That aside, Rogue’s PC release will finally allow PC gamers to finally enjoy the game, which wraps up the story arc of the North American chapters of the Assassin’s Creed universe that include AC3 and AC4, without having to endure the jagged edges of the 360 and PS3’s graphics.

I thought it was rather goood when I played it last year on the Xbox 360 thanks to its expansion of the ship-sailing, high-seas-piracy themes that made AC4: Black Flag so enjoyable, and I look forward to playing it again on PC next month.

[Source – Eurogamer]

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