Help SA devs finish beautiful music game through Kickstarter

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One of the highlights of last year’s AMAZE local gaming festival was seeing Cadence, a work-in-progress puzzle game that challenged people to solve musical puzzles. Its gentle beauty and subtle complexities instantly drew me – and many other passers-by – into its charming blend of creativity and puzzle-solving.

How could you not immediately fall in love with this?

Five months on, the developers have launched a Kickstarter campaign to finish the game and complete their vision of turning Cadence into not just a puzzle game, but a music creation tool that anyone can pick up and use too.

Developers Peter Cardwell-Gardner (sound and programming) and Rodain Joubert (puzzle design) are asking for a mere £25 000 to get their baby to the finish line, and should you wish to help them you can do so for a minimum donation of £7 (R125). While they’re asking for a fairly small number, it’s still a lot of rands: 450 000 of them thanks to the current dismal exchange rate.

Rewards for pledging range from the expected digital download of the finished game to t-shirts, the opportunity to name levels, synth pre-sets and even an entirely new synthesizer if you’ve got the £2 000 needed to qualify.

The campaign will run for 30 days, and currently has 32 backers and £634 already pledged; Peter and Rodain have expressed their awareness of some of the pitfalls faced by Kickstarters, but are confident that they’ll be able to finish the game even if unexpected challenges arise.

Should you be keen to help out as a patriotic South African gamer, head over to the Cadence Kickstarter page now.

[Source – Kickstarter]

Deon du Plessis

Deon du Plessis

Deon got his first taste of PC gaming at the tender age of 11 when his father bought an 8088 XT, ostensibly to "help him with his homework". Instead, it introduced him to Leisure Suit Larry, King Graham, Sonny Bonds and many more, and Deon has been a PC gamer and hardware enthusiast ever since. He landed his first professional writing gig in 2006 at a prestigious local PC magazine, a very happy happenstance as he got to write for a living about things he loves - tech, PCs, gaming, and everything in between. He's been writing about it all ever since, and loves every minute of it.