Ubisoft says Time Savers in Ghost Recon Breakpoint were released too soon

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The latest game bearing the Tom Clancy name – Tom Clancy’s Ghost Recon Breakpoint, launches today though in fairness those with Uplay+ and pre-orders have been playing since Monday.

We were among those first and while the game starts off rather slow and ho-hum, the story pulls you in quickly and there is a lot of fun to be had. We’re still quite far from penning our review but so far, so good.

Something that has drawn the ire of players however is the microtransactions in the game, namely Time Savers. These were present in Assassin’s Creed Odyssey in 2018 where they also sparked controversy.

Players were able to purchase XP Boosters, parts bundles for weapons, and perhaps most egregiously, Skill Points in Breakpoint this week.

We say egregious because asking players to pay for power rather than asking them to play the game you created feels underhanded.

Thankfully, Ubisoft has addressed this in a post on its forum.

“These items were designed as an optional way for players arriving later to the game (Post-Launch) to catch up with those who have been playing for longer and enjoy our co-op and challenging end-game experiences. These Time-Savers have since been removed from our Store for now,” the publisher wrote.

“Time-Savers were not designed to grant any advantage over players choosing not to use them. Additionally, Ghost War PVP has been carefully balanced to ensure that no matter your experience as a player, no one has a critical advantage based on their progression.”

With the game launching today this is good news for those players who simply want to play the game and gain power organically and not be tempted by instant power in the form of microtransactions.

Tom Clancy’s Ghost Recon: Breakpoint is now available for PlayStation 4, Xbox One and PC. Uplay+ subscribers can also play the game as part of their subscription at no additional charge.

Brendyn Lotz

Brendyn Lotz

Brendyn Lotz writes news, reviews, and opinion pieces for Hypertext. His interests include SMEs, innovation on the African continent, cybersecurity, blockchain, games, geek culture and YouTube.