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Hades is the first videogame to win a Hugo Award, but it may be a once-off

Videogames can often be a superb vehicle for storytelling, but they medium is yet to get the full recognition it often deserves. In a once-ff (for now) category, the Hugo Awards has acknowledged storytelling in videogames for last year’s epic roguelike Hades.

We are massive fans of the Supergiant developed title here in the office, and it looks like the panel of judges for the Hugo Awards are too, with the awards handed out for outstanding works in the sci-fi and fantasy literature genre.

As far as the other titles nominated, most of them were not released in 2021, which is a tad odd, but perhaps a nod to the fact that there simply were not enough good titles released this year to warrant nominations.

Not to take anything away from Hades, it was able to beat out the divisive The Last of Us: Part II, the wildly popular Animal Crossing: New Horizons, the impressive Final Fantasy VII: Remake and a couple others to walk away with the prize.

It was accepted by creative director on Hades, Greg Kasavin, virtually, with his acceptance speech available to view in the embedded Twitter video below.

As we have mentioned several times, we are fans of this game and it was great to see continue to be recognised for the outstanding work done on it, with the voice acting and sound effects in particular receiving high praise form us.

If you have not played it yet, we highly recommend that you do so, and if you are getting into roguelikes for the first time, check out this helpful guide to find other great titles within this genre.

Whether the Hugo Awards chooses to recognise more videogames in future remains to be seen, but we know that won’t stop developers from creating them.

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